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The field guide

Incremental games that actually end

A finish line, not another permanent tab. Start with five distinct kinds of finite incremental, then explore the full catalog.

The shortlist

Choose a direction, then see why it fits

An ending and a short game are different things. A game can conclude after an evening or after months of progression. These researched choices separate the kind of experience from its estimated length, so you can choose a commitment that fits. The time ranges below come from our existing catalog estimates; they are not newly measured playthroughs.

Choose your kind of game

01

For one or two evenings

Start with Spaceplan, Nodebuster, or A Dark Room. Check the pace as well as the hour estimate: waiting time and active play are not interchangeable.

02

For an unfolding story

Universal Paperclips and A Dark Room reward discovering their systems. Their profiles keep the recommendation practical without walking through every reveal.

03

For a long project

Antimatter Dimensions offers a very different scale of commitment. A recorded ending does not make a layered prestige game a weekend recommendation.

The quick comparison

Catalog data synced Nov 14, 2026
Entry price, pace, estimated finish, and recorded offline progress for the recommended games
GameEntry pricePaceFinish estimateOffline progress
Universal Paperclips

See profile for edition

Free versionLeans active4–8hNo (recorded)
Nodebuster

See profile for edition

PaidActive3–6hNo (recorded)
Spaceplan

US iPhone and iPad listing

PaidLeans active1–3hNot verified
A Dark Room

See profile for edition

Free versionLeans active3–6hNo (recorded)
Antimatter Dimensions

See profile for edition

Free versionBalanced200–600hRecorded; cap unverified

Ranges are editor estimates, not measured completion times. Storefronts, prices and edition rules vary. Recorded offline progress is not a claim of unlimited earning.

Why these make the shortlist

Different needs, rather than a universal winner

01 / Start here · unfolding systems

Universal Paperclips

The strongest reason to choose Paperclips is its changing scope. Start on desktop, avoid spoilers, and choose it for discovery rather than a routine you intend to maintain indefinitely.

Consider: The developer explicitly says the web version was not designed for phones. Our completion range is an estimate, not a timed playthrough or a promise.

02 / For active play

Nodebuster

A cursor-driven upgrade tree gives a session a clear physical rhythm. Choose this over a hands-off idler if you want your attention and movement to matter.

Consider: The catalog's 3–6 hour range is an editor estimate. Its active control scheme and lack of recorded offline progress make it unsuitable as a background earner.

03 / For a compact paid campaign

Spaceplan

A contained spacecraft premise makes this an approachable alternative to sprawling prestige ladders. Its short catalog estimate is an advantage when finishing something is the goal.

Consider: It is a paid game. The catalog's 1–3 hour estimate is approximate, and short length can be either the attraction or a drawback depending on what you want.

04 / For a free browser adventure

A Dark Room

The minimal opening becomes a broader survival and exploration experience. Pick it for an unfolding journey, while expecting to pay more attention as the game develops.

Consider: An idle-looking opening does not make the whole game passive. Our length range is approximate; phone editions and browser builds should be checked separately.

05 / For a much longer commitment

Antimatter Dimensions

Choose this for successive layers of number progression and automation. It belongs in an ending guide, but in a different time budget from the other four choices.

Consider: The Steam release lists in-app purchases. A free entry price should not be described as a purchase-free experience, and the catalog's long completion estimate is not a stopwatch measurement.

Before you choose

Does having an ending mean I can finish it quickly?

No. The ending flag only records that a conclusion exists. Use the time estimate and active/idle balance together; a short active campaign and a long background project solve different needs.

Are these completion times measured?

They are existing editor estimates, not a controlled completion-time study. Versions, strategy, and time spent away change the result. Unknown times remain unknown rather than being filled with guesses.

Can a finished game still be worth playing?

Yes. Complete means finished by design, while dormant records a lack of recent activity. Neither is a quality score, and a finite game does not need constant updates to remain a good choice.

The database

Explore all 122 matching games

Sorted by this list’s catalog criteria
  1. Nodebuster cover art

    NodebusterComplete

    About 3–6h to the end

    Sweep your cursor over nodes, spend the bits on a huge upgrade web, go again. A tight, active, few-hour hit.

    97% steam
    3–6h ending
    10% idle
  2. Rusty's Retirement cover art

    Rusty's Retirement

    About 15–30h to the end

    A tiny robot farm that lives at the edge of your screen while you do other things. Idle in the purest sense.

    97% steam
    15–30h ending
    95% idle
  3. Tower Wizard cover art

    Tower WizardComplete

    About 3–5h to the end

    Climb your tower toward the sky with magic and spirits. A short, calm, finishable idler.

    97% steam
    3–5h ending
    40% idle
  4. Magic Archery cover art

    Magic ArcheryUpdated

    Has an ending; length not measured yet

    Train an elf commoner into a master archer by shooting targets, taking quests for gold and buying magic upgrades in a brief, hands-on climb with a set ending.

    98% steam
    has ending
    25% idle
  5. Berry Bury Berry cover art

    Berry Bury Berry

    Has an ending; length not measured yet

    Grow berries in a first-person garden and drop them into a strange hole for cash, upgrading helpers while an unsettling mystery with several endings unfolds.

    98% steam
    has ending
  6. Antimatter Dimensions cover art

    Antimatter DimensionsUpdated

    About 200–600h to the end

    Buy dimensions that buy dimensions, then break infinity, then break reality. The reference point every numbers-go-up game is measured against, and it has a real ending.

    92% steam
    4.6★ galaxy
    200–600h ending
    55% idle
  7. BIOTOMATA cover art

    BIOTOMATA

    Has an ending; length not measured yet

    Grow a living machine cell by cell. Currently the top-rated game on Galaxy.

    4.7★ galaxy
    has ending
  8. Far Fishing cover art

    Far Fishing

    Has an ending; length not measured yet

    Chase fish inside a circle from a small boat, upgrading it as you sail to the edge of the world across nine locations in about two hours.

    97% steam
    has ending
  9. Spaceplan cover art

    SpaceplanComplete

    About 1–3h to the end

    A stranded ship, a potato, and a soundtrack that makes the finale land. A short, focused story idler.

    91% steam
    1–3h ending
    30% idle
  10. The Adventure of NAYU cover art

    The Adventure of NAYU

    Has an ending; length not measured yet

    Click to help a fox and her party fight through a gentle, short story, spending star shards on training and costumes, with an endless mode afterward.

    95% steam
    has ending
    75% idle
  11. Luna's Fishing Garden cover art

    Luna's Fishing Garden

    Has an ending; length not measured yet

    Catch fish, trade them to a fox spirit, and spend the proceeds turning an archipelago into a garden. A short pixel-art story you can keep playing after.

    95% steam
    has ending
  12. Master Healer Kale with useless party cover art

    Master Healer Kale with useless party

    Has an ending; length not measured yet

    Play the healer of a hopeless party, keeping them alive with spells and a 200-node skill tree until they can face the Demon King in about four hours.

    95% steam
    4.0★ galaxy
    has ending
  13. Magic Research 2 cover art

    Magic Research 2

    About 50–120h to the end

    The sequel adds exploration, a spell-crafting system and a much longer story arc.

    93% steam
    50–120h ending
    55% idle
  14. THE LONGING cover art

    THE LONGING

    Has an ending; length not measured yet

    Wait 400 real days in an underground palace for a king to wake. The clock runs while the game is closed, so you can explore or simply leave.

    92% steam
    has ending
    70% idle
  15. The Last Cat in the Universe cover art

    The Last Cat in the Universe

    Has an ending; length not measured yet

    As a space station AI, sweep your cursor over debris to salvage parts and build a warm home for the last cat, in a short story meant for one or two sittings.

    94% steam
    has ending
  16. DodecaDragons cover art

    DodecaDragons

    Has an ending; length not measured yet

    Twelve dragons, twelve colours of magic, and one of Galaxy's most-favourited games. Big numbers, handsome UI.

    4.5★ galaxy
    has ending
    55% idle
  17. Stone Story RPG cover art

    Stone Story RPG

    About 15–30h to the end

    A hand-animated ASCII RPG that plays itself while you script its behaviour. Gorgeous and strange.

    91% steam
    15–30h ending
    50% idle
  18. The Prestige Tree cover art

    The Prestige TreeComplete

    About 30–80h to the end

    A skill tree where every node is a prestige layer. It spawned the Modding Tree and a thousand descendants.

    4.6★ galaxy
    30–80h ending
    50% idle
  19. Final Profit: A Shop RPG cover art

    Final Profit: A Shop RPGDormant

    Has an ending; length not measured yet

    A story-driven shop RPG where an exiled fae queen builds a business empire, buying buildings for passive income and automating systems over 35+ hours.

    95% steam
    has ending
  20. All Hail the Orb cover art

    All Hail the Orb

    Has an ending; length not measured yet

    Click a mysterious orb for power, recruit cultists to take over the work, and explore a dungeon full of ducks in a short game meant to be finished.

    93% steam
    4.2★ galaxy
    has ending
  21. Click and Conquer cover art

    Click and ConquerUpdated

    Has an ending; length not measured yet

    Bomb a fog-covered grid to uncover enemies, invest in passive income and power across 12 maps, and prestige for permanent upgrades in a two-to-four-hour run.

    92% steam
    has ending
  22. Deep Space Cache cover art

    Deep Space Cache

    Has an ending; length not measured yet

    Shoot asteroids for resources, feed them into generators and ship augments, and reach the finish in a couple of hours.

    93% steam
    has ending
    50% idle
  23. PROFITS 2167: Planetary Resource Optimization & Freight Infrastructure Technician Simulator cover art

    PROFITS 2167: Planetary Resource Optimization & Freight Infrastructure Technician Simulator

    Has an ending; length not measured yet

    Drive a mining train by hand between stations, defend against alien insects and reinvest profits into upgrades and delivery drones, satirizing tech startups.

    98% steam
    has ending
    25% idle
  24. Far Mining cover art

    Far Mining

    Has an ending; length not measured yet

    Pilot a ship that auto-fires at nearby asteroids, then spend the haul on a large tech tree to escape deep space. A short run of about three hours.

    95% steam
    has ending
  25. FEED THE AI cover art

    FEED THE AI

    About 3–9h to the end

    A short, very active incremental about an AI you feed with data. Shape it into a Protector, Rational or Tyrant; each ending makes the next run stronger.

    90% steam
    3–9h ending
    0% idle
  26. Magic Research cover art

    Magic Research

    About 30–60h to the end

    Research spells, attune to elements, retire and start over stronger. A focused, loop-based wizard sim.

    91% steam
    30–60h ending
    55% idle
  27. Abyss Manager Idle cover art

    Abyss Manager Idle

    Has an ending; length not measured yet

    Assign characters to jobs, gather resources and dig deeper floors in an idle tower defense. About two hours to finish completely.

    95% steam
    has ending
  28. Click Mage cover art

    Click MageDormant

    Has an ending; length not measured yet

    Stranded on a pixel island, click to gather and carry small amounts of resources, build processing buildings and construct a portal home.

    90% steam
    has ending
  29. Advent Incremental cover art

    Advent IncrementalComplete

    About 20–40h to the end

    Twenty-four days, twenty-four interlocking mini-incrementals, one workshop to save Christmas. Built on Profectus.

    4.6★ galaxy
    20–40h ending
    40% idle
  30. Execute cover art

    ExecuteDormant

    Has an ending; length not measured yet

    A dark comedy on a retro Windows desktop: capture people and escalate from a guillotine to nukes until the world population hits zero.

    91% steam
    has ending
    25% idle
  31. Unfair Flips cover art

    Unfair Flips

    Has an ending; length not measured yet

    Flip a rigged coin with a 20% heads chance and upgrade the odds, aiming for ten heads in a row in a bleak far-future setting.

    88% steam
    has ending
    25% idle
  32. Skeleseller cover art

    SkelesellerUpdated

    Has an ending; length not measured yet

    A dead adventurer returns as a skeleton shopkeeper who hires heroes, sends them into battle and sells their loot to grow the town. Finite, with small numbers and no prestige.

    91% steam
    has ending
  33. Forest Hustle cover art

    Forest Hustle

    Has an ending; length not measured yet

    Dropped in a forest with a 100k debt, chop wood, mine stone, trade and hire dog workers until you pay it off.

    90% steam
    has ending
  34. Increlution cover art

    Increlution

    About 40–100h to the end

    Live a life, die, and carry your skills into the next one. Queue-based planning with a proper story and a finish line.

    85% steam
    40–100h ending
    60% idle
  35. Journey to Incrementalia cover art

    Journey to Incrementalia

    Has an ending; length not measured yet

    A necromancer summons minions and casts spells to smash through 99 walls, exploring a big resettable skill tree on a short hands-on run.

    89% steam
    has ending
    25% idle
  36. Orb of Creation cover art

    Orb of Creation

    About 20–40h to the end

    Grow a wizard's orb into a world. Spell circles, resource webs, and a real finale.

    84% steam
    20–40h ending
    50% idle
  37. It's Fine cover art

    It's FineUpdated

    Has an ending; length not measured yet

    Survive the last 24 hours of a game dev crunch under your dog manager. Each station has its own mechanics, sleep powers a deep prestige tree, and there are alternate endings to find.

    89% steam
    has ending
  38. Just Click The Button cover art

    Just Click The ButtonDormant

    Has an ending; length not measured yet

    Clicking a button grows it into an arena shooter where you pick abilities. Try for one of four endings, or keep going indefinitely.

    90% steam
    has ending
  39. akabos cover art

    akabosDormant

    Has an ending; length not measured yet

    Touch a dog to help it destroy the squares it hates. A tiny clicker with a plot and several endings, played in one sitting.

    90% steam
    has ending
  40. This Ain’t Even Poker, Ya Joker cover art

    This Ain’t Even Poker, Ya Joker

    Has an ending; length not measured yet

    Flip card hands for money, grow a hand past five cards, send minions on expeditions and reset for poker chips as you try to beat a jester and escape.

    86% steam
    has ending
  41. IncreKnight cover art

    IncreKnight

    Has an ending; length not measured yet

    A knight fights through a dragon's lair, selling monster loot for skills, spells and weapons until he can face the dragon. Brief and focused.

    88% steam
    has ending
  42. Astrodle cover art

    Astrodle

    Has an ending; length not measured yet

    Shoot blobs in space for Zodiac essences and upgrade your ship on a path to godhood. Both modes have a clear finish reachable in about a day of active play.

    91% steam
    has ending
  43. My life as an archeologist cover art

    My life as an archeologist

    Has an ending; length not measured yet

    A clicker roguelite where each run digs through 100 levels, picking artefacts from bosses and one of three classes, with monster cards that carry progress between runs.

    88% steam
    has ending
  44. Rejected Draft cover art

    Rejected DraftComing soon

    About 1000h to the end

    You are the doodle the Artist threw away. Fight community-drawn sketches, absorb their powers and claw your way back for revenge.

    4.2★ galaxy
    1000h ending
    35% idle
  45. Widget Inc. cover art

    Widget Inc.

    Has an ending; length not measured yet

    Craft widgets by hand, then automate and lay out a sprawling factory through twelve tech tiers on the way to building a rocket.

    87% steam
    has ending
  46. Spellbound & Shelved cover art

    Spellbound & Shelved

    Has an ending; length not measured yet

    Hire gnomes to reshelve thousands of spilled spellbooks in a wizard library. Flip the sign to trade customer income against the mess they make, until the last book is put away.

    87% steam
    has ending
    75% idle
  47. Mine Your Way Out 2 cover art

    Mine Your Way Out 2

    Has an ending; length not measured yet

    Dig through a fully destructible pixel world and upgrade your gear to escape the underground, in about an hour.

    4.4★ galaxy
    has ending
  48. Stuck In Time cover art

    Stuck In Time

    Has an ending; length not measured yet

    Plan action lists for each time loop, let them run, and refine routes through a pixel-art world as you work toward escape.

    85% steam
    has ending
    70% idle
  49. Your Chronicle cover art

    Your Chronicle

    About 40–100h to the end

    Reincarnate across a long fantasy chronicle, each life unlocking the next chapter.

    80% steam
    40–100h ending
    60% idle
  50. Journey to Ascension cover art

    Journey to Ascension

    Has an ending; length not measured yet

    An active looping incremental in the vein of Prismatic Adventure with no idle waits and a complete story, finished in 10 to 25 hours.

    4.4★ galaxy
    has ending
    25% idle
  51. Cult Nation cover art

    Cult NationUpdated

    Has an ending; length not measured yet

    Sacrifice cult followers to gather blood and summon the devil, with reincarnation resets that unlock new mechanics over roughly two hours.

    87% steam
    has ending
  52. Fortune Mill cover art

    Fortune MillUpdated

    Has an ending; length not measured yet

    Throw darts, drop pachinko balls and scratch tickets across rooms that boost one another, automating your way to the one million dollars needed to escape.

    82% steam
    has ending
  53. Aerolicious cover art

    Aerolicious

    Has an ending; length not measured yet

    Chip away at a huge block wall in a Frutiger Aero landscape, recycling shards for credits and better tools until every block is gone.

    85% steam
    has ending
  54. Lyca cover art

    Lyca

    Has an ending; length not measured yet

    A magical wolf runs across a wasteland gathering resources to buy through a large upgrade tree, bringing it back to green in a few hours.

    83% steam
    has ending
  55. Unlucky Mummy cover art

    Unlucky MummyUpdated

    Has an ending; length not measured yet

    Open a cursed sarcophagus where each attempt has a 25% chance to find a relic or lose them all. Spend scarabs to improve the odds and unlock six endings.

    84% steam
    has ending
  56. Feed the Reactor cover art

    Feed the Reactor

    Has an ending; length not measured yet

    Feed fuel into a reactor, combine exotic elements for energy, and loop through prestige-style resets to learn the reactor's purpose across multiple endings.

    82% steam
    has ending
  57. 挂姬恶魔 IDLE DEVILS cover art

    挂姬恶魔 IDLE DEVILS

    Has an ending; length not measured yet

    Raise a chosen demon, recruit more of them, and gear up a team to seal the seven hells and claim the throne.

    81% steam
    has ending
    70% idle
  58. Rock Crusher cover art

    Rock CrusherDormant

    Has an ending; length not measured yet

    A rock-crushing machine stranded on an alien planet grinds boulders for materials to feed a huge skill tree. Bosses guard milestones on the way to an ending.

    84% steam
    2.8★ galaxy
    has ending
  59. refarm cover art

    refarm

    Has an ending; length not measured yet

    Raise sunken tiles from the sea one at a time, farming each to fund more land and unlocking basic helpers. A short, click-heavy run of about two hours.

    87% steam
    has ending
    50% idle
  60. Particul cover art

    Particul

    Has an ending; length not measured yet

    Click to knock particles into a growing pile, sell them, and automate with extractors and traders until you find the rarest particle to win.

    80% steam
    has ending
  61. Mango's Fisharium cover art

    Mango's Fisharium

    Has an ending; length not measured yet

    Catch fish across 10+ locations, show them off in an aquarium and upgrade your tools. Built to be finished in about four hours.

    81% steam
    has ending
  62. Breakfront cover art

    Breakfront

    Has an ending; length not measured yet

    Bouncing balls chip away at enemy tiles; spend captured points on a branching tree for more, faster and special balls, then beat the boss.

    4.3★ galaxy
    has ending
    25% idle
  63. Loot Grind Simulator cover art

    Loot Grind Simulator

    Has an ending; length not measured yet

    A parody of MMO loot grinds: pick quests, equip and craft better gear, and chase the level 1000 cap and full item collection.

    80% steam
    has ending
  64. Idle Pixel Fantasy cover art

    Idle Pixel FantasyDormant

    Has an ending; length not measured yet

    Hire helpers and fantasy creatures that gather gold and crystals, with unit synergies across themed world tiers stacked up toward a dragon boss at the summit.

    78% steam
    has ending
  65. Power Inherited cover art

    Power Inherited

    Has an ending; length not measured yet

    A cursed family descends a dungeon over generations, each heir stronger than the last, aiming to beat the boss in room 22.

    4.2★ galaxy
    has ending
  66. The MachinEGG cover art

    The MachinEGGUpdated

    Has an ending; length not measured yet

    Raise chickens, sell their eggs and automate the farm in a relaxed clicker that takes around 20 to 25 minutes to finish.

    4.2★ galaxy
    has ending
    25% idle
  67. Tuba's Tree cover art

    Tuba's Tree

    Has an ending; length not measured yet

    A Modding Tree game with roughly four prestige layers and linear progression, mixing upgrades, buyables, challenges, shards and quark energy toward a fixed win target.

    4.1★ galaxy
    has ending
  68. Reincarnated as a Dark Lord Before Taking Over the World with Power 999999999 cover art

    Reincarnated as a Dark Lord Before Taking Over the World with Power 999999999

    Has an ending; length not measured yet

    A short idle RPG where a reborn dark lord picks branching paths across lives, with shadow servants to automate and several endings.

    4.0★ galaxy
    has ending
  69. Karyofox cover art

    Karyofox

    Has an ending; length not measured yet

    A fox-themed incremental built on genetics, with level 100 as its endgame.

    4.0★ galaxy
    has ending
  70. Lost in Space cover art

    Lost in SpaceDormant

    Has an ending; length not measured yet

    A stranded astronaut turns energy into matter with a 3D printer, where every click uses oxygen, racing to escape.

    4.0★ galaxy
    has ending
  71. Click & Mine cover art

    Click & MineUpdated

    Has an ending; length not measured yet

    Mine each biome's resources before stamina runs out, digging deeper with upgrades and artifacts over a two to three hour run.

    86% steam
    3.8★ galaxy
    has ending
  72. World Growth cover art

    World Growth

    Has an ending; length not measured yet

    A Prestige Tree mod with five reset layers, generators, boosters, world tiers, and a small periodic table of upgrades. Takes about 8 to 16 hours.

    3.9★ galaxy
    has ending
  73. Minutescape cover art

    Minutescape

    Has an ending; length not measured yet

    Dodge bullet patterns and spend what you earn on new abilities, run after run, until you can survive five full minutes.

    78% steam
    has ending
    25% idle
  74. XiuzhenWorld  cover art

    XiuzhenWorld

    Has an ending; length not measured yet

    Cultivate from mortal to immortal in a 3D world, capturing monster pets to fight alongside you and letting an AFK mode grind.

    77% steam
    has ending
    50% idle
  75. Immortality Idle cover art

    Immortality Idle

    Has an ending; length not measured yet

    A cultivation-themed time management game: pick daily activities, die, and reincarnate with better aptitudes until you finally become immortal.

    3.9★ galaxy
    has ending
  76. Raccoon Valley Tycoon cover art

    Raccoon Valley Tycoon

    About 2–5h to the end

    Dig up resources, vacuum up the loot and rebuild an abandoned raccoon village, hats and all.

    100% steam
    2–5h ending
    65% idle
  77. Idle Chapel cover art

    Idle Chapel

    Has an ending; length not measured yet

    Convert cultists into worshipers whose prayers fund your chapel, purify 12 areas, and reset through penance for lasting upgrades in a pixel dark fantasy.

    78% steam
    has ending
  78. Sporbs cover art

    SporbsUpdated

    Has an ending; length not measured yet

    Hover over alien organisms to harvest them without clicking, feed a fuel factory, and work through a 170-node skill tree toward a ride home.

    77% steam
    4.1★ galaxy
    has ending
  79. Ensis IDLE cover art

    Ensis IDLE

    Has an ending; length not measured yet

    A text-based dark fantasy incremental in early development, meant to be played actively and finished within a few weeks. Community translations included.

    3.9★ galaxy
    has ending
    25% idle
  80. No-brainer Heroes 挂机吧!勇者 cover art

    No-brainer Heroes 挂机吧!勇者

    Has an ending; length not measured yet

    Run a pixel town, recruit from 25 heroes, pick routes across map chapters, and gather treasures to take down six dragons.

    75% steam
    has ending
    50% idle
  81. Some Tree with Generators cover art

    Some Tree with Generators

    Has an ending; length not measured yet

    A generator-based tree game with almost no waiting that takes about 2 to 5 hours to finish.

    3.9★ galaxy
    has ending
    5% idle
  82. Four Divine Abidings cover art

    Four Divine Abidings

    Has an ending; length not measured yet

    A Buddhist-inspired idle game where you cultivate four virtues, follow guided tasks and pass through rebirths toward full liberation.

    81% steam
    3.3★ galaxy
    has ending
    50% idle
  83. Idle TCG cover art

    Idle TCGDormant

    Has an ending; length not measured yet

    An old-school browser incremental with a trading card theme, built to be finished over one to three days.

    3.8★ galaxy
    has ending
  84. Kin and Conquest cover art

    Kin and ConquestUpdated

    Has an ending; length not measured yet

    Guide a fox with your cursor through a monster-filled mountain, mining rocks and gathering loot to upgrade gear, a skill tree and permanent blessings.

    74% steam
    3.8★ galaxy
    has ending
  85. Super Rarity Orbs cover art

    Super Rarity Orbs

    Has an ending; length not measured yet

    A rebalanced expansion of Rarity Orbs XL with a new reset layer, more orbs and spawners, and tiered endgames from about 25 hours to several days.

    3.7★ galaxy
    has ending
  86. Idle Evolution cover art

    Idle Evolution

    Has an ending; length not measured yet

    Combine atoms to grow a rock through eras toward a final evolution, following missions, quizzes and minigames. Despite the name, it is built for active play.

    73% steam
    has ending
    25% idle
  87. Chrono Bot cover art

    Chrono BotUpdated

    Has an ending; length not measured yet

    A robot trapped in a time loop collects batteries and recovers memories to last longer each cycle and eventually escape.

    3.9★ galaxy
    has ending
  88. Click n Win v0.4 cover art

    Click n Win v0.4

    Has an ending; length not measured yet

    A Modding Tree game built around items, upgrades and challenges, where you win by earning every achievement.

    3.7★ galaxy
    has ending
  89. 8Compute cover art

    8Compute

    Has an ending; length not measured yet

    Grow one GPU into an AI civilization: sell inference, build data centers and steer toward one of twelve futures, then start a new timeline.

    has ending
  90. A Dark Room cover art

    A Dark RoomComplete

    About 3–6h to the end

    Light a fire. Then the text opens up into a village, a map, and a story told almost entirely through what it doesn't say.

    3–6h ending
    25% idle
  91. Candy Box 2Complete

    About 5–10h to the end

    An ASCII adventure that starts as a counter of candies and turns into quests, spells and a lollipop farm.

    5–10h ending
    30% idle
  92. Orbit Foundry cover art

    Orbit FoundryComing soon

    Has an ending; length not measured yet

    Grow one extractor into an orbital factory: place machines beside the right neighbors, time reactor pulses for bursts, and Reforge for permanent upgrades until you light a new star.

    has ending
  93. Tap Tap Revolution! cover art

    Tap Tap Revolution!

    Has an ending; length not measured yet

    A story clicker in 1920s propaganda-poster style. Grow an underground movement, escape exile, seize the palace and hold it for 100 days.

    has ending
  94. Universal Paperclips cover art

    Universal PaperclipsComplete

    About 4–8h to the end

    You are an AI that makes paperclips. Three acts, one terrifying arc, finished in an afternoon. The genre's best short story.

    4–8h ending
    30% idle
  95. The Limitless Journey cover art

    The Limitless Journey

    Has an ending; length not measured yet

    Start with a single cursor and push your point count toward 1e200 as you travel across a vast universe.

    3.6★ galaxy
    has ending
  96. Light the City! cover art

    Light the City!Dormant

    Has an ending; length not measured yet

    Run a lightbulb factory to power a darkened city, lighting up buildings to earn money across about six hours of play.

    3.6★ galaxy
    has ending
  97. The Wee Pier cover art

    The Wee PierUpdated

    Has an ending; length not measured yet

    Fish from a Scottish island pier, train skills, hire helpers for the creels and fill villagers' requests. Roughly an hour to its ending.

    3.6★ galaxy
    has ending
  98. XiuzhenWorld2 cover art

    XiuzhenWorld2

    Has an ending; length not measured yet

    Rise from mortal to immortal in a 3D cultivation world, fighting monsters for loot, capturing pets, and reincarnating with better base stats. Has an AFK mode.

    70% steam
    has ending
    50% idle
  99. Starvester cover art

    Starvester

    Has an ending; length not measured yet

    Send drone swarms to mine a star system and grow a factory that builds megastructures, with prestige along a roughly five hour campaign.

    69% steam
    has ending
    25% idle
  100. Correlio Lite cover art

    Correlio LiteUpdated

    Has an ending; length not measured yet

    Place cards to score multipliers from matching colors, shapes and numbers, earning crowns for upgrades. Beatable in 1 to 2 hours.

    3.5★ galaxy
    has ending
  101. DEFRAG~98.COM cover art

    DEFRAG~98.COMDormant

    Has an ending; length not measured yet

    Defragment a Windows 98 hard drive by placing cells next to each other, unlocking new mechanics as memory grows.

    3.4★ galaxy
    has ending
  102. Techrarrium cover art

    Techrarrium

    Has an ending; length not measured yet

    A short HTML incremental whose ending can be reached in 15 to 20 minutes.

    3.3★ galaxy
    has ending
  103. rock[et] cover art

    rock[et]Coming soon

    Has an ending; length not measured yet

    Break asteroids for minerals after crash-landing on an alien world, picking from a cast of characters with unique skills to build runs and repair your ship.

    3.3★ galaxy
    has ending
  104. Bills Must Be Paid cover art

    Bills Must Be PaidUpdated

    Has an ending; length not measured yet

    Smash piggy banks for cash and buy upgrades until your debts are cleared, in a hands-on incremental.

    has ending
    25% idle
  105. Broker Tycoon cover art

    Broker TycoonUpdated

    Has an ending; length not measured yet

    Run a data brokerage in a short satire that makes the ethically worst move the optimal one.

    has ending
  106. Fox Evolution - Clicker Game cover art

    Fox Evolution - Clicker GameUpdated

    Has an ending; length not measured yet

    Combine fox species into odd mutations, tapping eggs for coins, dodging impostors and chasing one of several endings.

    has ending
  107. From Zero to Hero: Idle game! cover art

    From Zero to Hero: Idle game!Updated

    Has an ending; length not measured yet

    Take a broke man through jobs, school, stocks and property, trying to become president before he dies of old age.

    has ending
  108. Into the Planet’s Flesh cover art

    Into the Planet’s FleshUpdated

    Has an ending; length not measured yet

    Hatch parasites and spread a grotesque colony through a planet that resists you, with buildings and prestige upgrades. The demo has an ending.

    has ending
  109. Little Hero: Causal Idle RPG cover art

    Little Hero: Causal Idle RPGDormant

    Has an ending; length not measured yet

    Tap to slay monsters as a pixel hero, upgrading gear, pets, mounts and mercenaries across hundreds of chapters toward a final boss.

    has ending
  110. Merge Kingdoms - Tower Defense cover art

    Merge Kingdoms - Tower DefenseUpdated

    Has an ending; length not measured yet

    Merge and place towers against thousands of waves, unlocking prestige mode at wave 600 and a final boss at wave 1000.

    has ending
  111. Rogue with the Dead: Idle RPG cover art

    Rogue with the Dead: Idle RPGUpdated

    Has an ending; length not measured yet

    March an army 300 miles to slay the Demon Lord; troops fight automatically, and each death resets your run but makes you stronger.

    has ending
    75% idle
  112. Shark Evolution - Clicker Game cover art

    Shark Evolution - Clicker GameUpdated

    Has an ending; length not measured yet

    Combine sharks to evolve new and stranger species in a comic merge clicker with several possible endings.

    has ending
  113. Survivor Island-Idle Game cover art

    Survivor Island-Idle GameUpdated

    Has an ending; length not measured yet

    Keep castaways fed and healthy on a foggy island, crafting tools and tending the bonfire while you repair a ship to escape.

    has ending
  114. Check Back Hell cover art

    Check Back Hell

    Has an ending; length not measured yet

    A heavily nerfed version of Check Back meant to test extreme patience, where finishing could take years.

    3.2★ galaxy
    has ending
  115. eternea inftis (the eternal infinity) cover art

    eternea inftis (the eternal infinity)

    Has an ending; length not measured yet

    Climb through five reset layers from Goldify to Absolutism, using golden sliders to boost production until you annihilate everything.

    3.0★ galaxy
    has ending
  116. The Muting Tree cover art

    The Muting Tree

    Has an ending; length not measured yet

    A tree game about being muted in a chat group, translated from Chinese. Complete, with a minimum finish time of about two and a half days.

    3.0★ galaxy
    has ending
  117. FairGame cover art

    FairGame

    Has an ending; length not measured yet

    A multiplayer idle race up ladders, competing with other players for grapes and position to reach the final ladder.

    2.8★ galaxy
    has ending
  118. Nomad Idle cover art

    Nomad Idle

    Has an ending; length not measured yet

    Fight hordes automatically while spending stat points, gear levels and passives on a build, following a story that has a defined end.

    63% steam
    has ending
    70% idle
  119. Neon Electrogenesis cover art

    Neon Electrogenesis

    Has an ending; length not measured yet

    Excite electrons into atoms and build up six elements until you have enough atoms for one cell. A jam game with no text at all.

    2.5★ galaxy
    has ending
  120. PLANETS OF WAR cover art

    PLANETS OF WARDormant

    Has an ending; length not measured yet

    A 15-minute clicking adventure about fending off an alien invasion of Earth.

    59% steam
    has ending
  121. Incremental Infinity cover art

    Incremental InfinityUpdated

    Has an ending; length not measured yet

    A Scratch-born number game with three prestige layers and part of a fourth, built around reaching a black hole at the end.

    58% steam
    2.9★ galaxy
    has ending
  122. Life Simulator cover art

    Life Simulator

    Has an ending; length not measured yet

    Spend four years as a new graduate in a big city, working, investing and dating to afford a car and a home. Your choices steer which of many endings you get.

    51% steam
    has ending

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