Legends of IdleOn vs Theory of Magic (Arcanum)
Both are rpg, deep incrementals. Here's how they differ, from the same data we use everywhere on IncrementalGames.org.

Legends of IdleOn
An idle MMO with a whole account of characters working different skills at once. Massive, sprawling, social.

Theory of Magic (Arcanum)
A text-heavy mage's apprenticeship with hundreds of spells, classes and dungeons. Dense, charming, community-kept.
The short version
- Legends of IdleOn is the more idle of the two (mostly idle); Theory of Magic (Arcanum) asks for more hands-on play.
- Theory of Magic (Arcanum) is completely free; Legends of IdleOn is free-to-play with purchases.
Side by side
| Fact | Legends of IdleOn | Theory of Magic (Arcanum) |
|---|---|---|
| Ending | Endless | Endless |
| Time to finish | ∞ | ∞ |
| Idle (0 = active) | 80% | 45% |
| Offline progress | Yes | ? |
| Prestige layers | 0 | 0 |
| Steam positive | 77% | ? |
| Galaxy rating | ? | 4.5 / 5 |
| Price | Free-to-play | Free |
| Platforms | Steam, Browser, Mobile | Browser |