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12 Incremental Game Communities Where Players and Developers Actually Talk

The incremental game community, mapped: 12 subreddits, Discords, sites, forums and newsletters, with their size, what each is good for and the rules to know.

The incremental game community has one big centre and a ring of smaller ones. The centre is r/incremental_games on Reddit, about 194,000 members, with its own Discord. Around it: a developer subreddit, galaxy.click's forums and chat, a weekly newsletter, a curated database with reviews, framework forums, jam Discords and per-game servers.

Below is what each place is for, how big it is and what to know before you post, written for developers who want feedback and players who want to find people. Member counts come from the listing pages linked in each entry in November 2026 and will drift.

01

r/incremental_games: best for launch posts, updates and genre-wide discussion

Platform: Reddit. Free. About 194,000 members

The genre's main forum. GummySearch lists about 194,000 members, and the most common post flairs are Steam, Development, Discussion, Update and HTML, which tells you the mix: release announcements, devlogs, recommendation threads and browser games.

For a developer, a well-made post here is still the single biggest burst of genre-specific attention you can get for free. Players are knowledgeable and blunt, and they will tell you within hours if your pacing or your offline progress is off.

Read the sidebar rules before posting. The community has been discussing how many new games get submitted, and the rules around self-promotion change from time to time.

Watch out for: Posting the same game too often, or only ever posting your own game, reads as advertising. Take part in other threads first and post substantial updates, not every patch.

02

r/incremental_games Discord: best for real-time chat and quick dev questions

Platform: Discord. Free. About 11,400 members

The subreddit's companion server describes itself as 'the main hub for fans of incremental and idle games all around the world.' Its Discord listing shows about 11,400 members, an established date of December 2016, and categories for gaming, programming and game development.

It is faster than Reddit for small questions: how do I format 1e308, is this prestige formula too steep, does anyone want to playtest. The server's own description name-checks Cookie Clicker, Antimatter Dimensions, The Prestige Tree and Bitburner, so expect people who know the classics well.

Join it before you launch, so you are a familiar name when you share your game.

Watch out for: Chat moves fast and nothing is searchable later for outsiders. Anything worth keeping, like feedback on your game, belongs in a Reddit post or your own devlog too.

03

r/incremental_gamedev: best for code, math and design questions from builders

Platform: Reddit. Free. About 6,000 members

'For developers of Incremental Games everywhere,' with about 6,000 members according to GummySearch. Common flairs are discussion, question, miscellaneous, industry news and gamejam.

It is smaller and slower than the main subreddit, which is the point: questions about big-number libraries, save formats or cost formulas do not get buried under release posts.

Use it for help while you build and the main subreddit when you have something to play.

Watch out for: Small subreddits answer slowly. Write a complete question with code and numbers, or you may wait days for a reply.

04

galaxy.click: best for browser games that want ratings and comments

Platform: Web. Free. Open source. Forums, chat, Discord

galaxy.click calls itself 'an open-source website for finding incremental games, socializing with others, and having fun.' Beyond the game listings it has forums with categories for site discussion, help, general gaming and off-topic, real-time chat, a Discord server and a Bluesky account.

For developers it offers more than a listing: an iframe API, OAuth docs and free cloud saving for games, plus star ratings, favourites and play-time totals on each page. Comments and replies on your game page make it a community, not just a portal.

Pick it if your game runs in a browser. Our incremental game sites comparison shows how it differs from the other directories.

Watch out for: Ratings are visible from day one. Publish when the first hour is solid, because early low stars are hard to climb out of.

05

plusone weekly newsletter: best for keeping up with new releases in one read a week

Platform: Newsletter. Free. Email, RSS, Bluesky, Fediverse, Discord

plusone is a weekly newsletter of 'incremental games news, releases, updates, and commentary,' run from Incremental Social. Issue #65 is dated 30 October 2026, and each issue features new games and demos, notable updates and a short essay, with links to itch.io, Steam and IncrementalDB.

For players, it is the fastest way to see what launched without scrolling Reddit. For developers, being featured puts your game in front of exactly the people who follow the genre closely.

There is no published submission form, but the newsletter lists an email address and a Discord for contact.

Watch out for: Incremental Social has been scaling down: issue #61 announced it would shut its Mbin and Matrix services on 1 November 2026. Follow the newsletter itself rather than older community links.

06

IncrementalDB: best for reviews and finished-game lists from dedicated players

Platform: Web. Free. Patreon-supported

IncrementalDB describes itself as the biggest curated database of incremental games, where you can 'find games, discuss them, and join the community.' The home page shows sorting by new, hot, updated, best new and on sale, plus latest reviews, community lists such as 'Finished' and discussions.

Written reviews from people who play many incrementals are rare and valuable. If yours gets reviewed there, you learn how it compares with the games your audience already knows.

Check how it handles new entries before launch, and make sure your game's page there links to the right store.

Watch out for: Curated means someone else decides. Do not count on a listing appearing on your schedule.

07

The Modding Tree community forum: best for help with The Modding Tree and its mods

Platform: Discourse forum. Free

The TMT Community forum is for users and creators of The Modding Tree, 'a incremental game engine.' It has categories for Mods, Modding Developers, General, Meta and off-topic Shenanigans, with over 300 topics between them.

If you are building a tree-style incremental, this is where people who know the framework's quirks answer questions, and where finished mods get shared and played. A searchable forum also keeps answers around, unlike chat.

Start with our Modding Tree tutorial, then bring the questions it does not answer here.

Watch out for: It is a niche forum. Expect thoughtful replies, but not instant ones, and search old topics before posting.

08

Incremental Game Jam community: best for meeting other devs by shipping something together

Platform: itch.io jam pages and a Discord. Free

The twice-yearly Incremental Game Jam on itch.io, hosted by FBDW, asterisk_man and CardboardEmpress, has its own Discord linked from the jam page. The 2026 New Years edition drew 25 entries and 715 ratings, and the same developer names appear across editions.

Nothing builds relationships like rating each other's jam games. Two weeks of building and two weeks of voting is enough time to play everyone's entry and leave useful comments, which people remember when you launch later.

Our incremental game jams guide lists the other jams worth entering.

Watch out for: The jam Discord is busiest during jams and quiet between them. Use it around the jam windows, and the main Discord the rest of the year.

09

Trimps Discord: best for seeing what a per-game community looks like

Platform: Discord. Free. About 9,100 members

Trimps' official server, established October 2017, supports 'discussion, player advice, and development' of the game, with about 9,100 members on its Discord listing. Many long-running incrementals have a server like this.

A game-specific Discord is where your most dedicated players will end up, and where spreadsheets, strategy guides and bug reports come from. Trimps shows that a browser idle game can sustain one for years.

Open your own server when players start asking each other questions in your comments, not before.

Watch out for: An empty server looks worse than none. Wait for demand, then appoint a trusted player as a moderator early.

10

itch.io incremental tag and devlogs: best for prototypes, jam games and devlog followers

Platform: itch.io. Free to publish. 9,000+ tagged games

itch.io's incremental tag lists over 9,000 games, defined as having mechanics such as 'rapid (often exponential) growth' and prestige. Each game page has comments, and devlogs notify followers when you post.

It is the default home for early builds. Players who browse the tag expect prototypes, so a rough game with a clear hook gets fair feedback, and followers you gather carry over to later releases.

Write a devlog with every meaningful update; it is the cheapest marketing in the genre.

Watch out for: With thousands of games in the tag, a page alone gets little traffic. Pair each release with a post somewhere on this list.

11 · Ours

IncrementalGames.org: best for a tagged, findable profile for your game

Platform: Web. Free listing. Optional paid Get featured placement from $30 a week

This is our site, so read this entry accordingly. IncrementalGames.org is a hand-tagged directory rather than a forum: every game gets a profile with platforms, prestige depth, offline progress and similar facts, and players find it through best-of lists, the game finder and new releases.

Developers can list a game or claim an existing listing for free and keep its details current. The optional Get featured placement puts a labelled Featured card on the home page, game pages and best-of lists, from $30 a week.

Use it alongside the communities above: they create the conversation, and a profile here keeps your game findable after the thread scrolls away.

Watch out for: A directory does not replace talking to players. Expect the most useful feedback from Reddit, Discord and jam comments, not from a listing.

12

Kongregate: best for understanding where the 2010s audience went

Platform: Web. Closed to new submissions since July 2020

Kongregate was the home of browser incrementals for years; many classics in our catalog still have Kongregate pages. But on 1 July 2020 it stopped accepting new games as Flash's end of life approached, and scaled back chat and social features.

Existing games stay playable and developers can still update them, so older communities around those games remain. New developers should treat it as history, not as a launch channel.

Much of that audience now sits in the subreddit, galaxy.click and Steam.

Watch out for: Old guides still recommend Kongregate for launches. Check the date on any 'where to post' advice before following it.

How to choose where to spend your community time

You cannot be everywhere. Pick one place for each job.

01

Match it to the stage of your game

While building, ask questions in r/incremental_gamedev, the main Discord or the Modding Tree forum. With a playable build, post to itch.io and enter a jam. At launch, make one strong r/incremental_games post, list on galaxy.click if it runs in a browser, and get a profile on IncrementalGames.org. After launch, open your own Discord once players ask for it.

02

Match it to the feedback you want

For pacing and balance, nothing beats jam ratings and r/incremental_games comments. For code and math, use the developer subreddit. For reviews from people who have finished hundreds of incrementals, look at IncrementalDB. For simple discovery, directories and the plusone newsletter reach readers who are not in any forum.

03

Match it to your time

Real-time chat rewards people who are online a lot. If you have an hour a week, choose asynchronous places, Reddit, forums and devlogs, where a good post keeps working after you log off. Whatever you choose, give more than you take: rate jam games, answer questions, play other people's builds.

Join two places today

Join r/incremental_games and its Discord, read a week of posts, and leave three useful comments on other people's games before you post your own. Subscribe to plusone so you see what launches each week. That is enough to be a known name when your game is ready.

Then list your game on IncrementalGames.org for free so the profile is there when people go looking. If you want extra eyes at launch, the optional Get featured placement adds a labelled Featured card across the site.

List your game free →

Common questions

What is the biggest incremental game community?

r/incremental_games on Reddit, with about 194,000 members according to GummySearch in November 2026. Its companion Discord has about 11,400 members.

Is there a Discord for incremental games?

Yes. The r/incremental_games Discord is the general hub, established in 2016. Many individual games, such as Trimps, run their own servers, and the Incremental Game Jam has a Discord linked from its itch.io page.

Where can incremental game developers get feedback?

Post a playable build on itch.io and share it in r/incremental_games or the Discord, ask technical questions in r/incremental_gamedev, and enter the Incremental Game Jam, where Balance is one of the rated criteria.

Can I still upload my game to Kongregate?

No. Kongregate stopped accepting new game submissions on 1 July 2020. Existing games remain playable and can be updated, but new browser incrementals usually go to itch.io and galaxy.click instead.

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