01
Progress Quest (2002): best for the zero-player game that started it all
Platform: Windows and Linux client, plus a browser version, free
Eric Fredricksen made Progress Quest available in early 2002. You roll a character, pick a race and class, and then there is no interaction at all. Progress bars fill, your character kills monsters, levels up and finds loot, and you watch. It was a parody of the stat grinding in games like EverQuest, and Wikipedia's genre article, citing talks by Kongregate's Anthony Pecorella, credits it with creating the idle genre.
It is still online, with a browser version and realms that kept launching for years afterwards; Fredricksen released the source code in May 2011. Nobody plays it for long today, but every idle game that progresses while you look away descends from the joke it told.
Watch out for: It is a parody first. There are no decisions after character creation, so treat it as a piece of history rather than a game to sink time into.











